Maya 3d text1/9/2023 However, the process seems to be CreatePolygonType >Creates Text Object>Errors occur while the program selects each text object again. ![]() ![]() I'm not entirely sure how the font object creation works but I use the mel command CreatePolygonType to create the type and then a python command to edit the type of each type object. However, there are two questions I have:Ä¡) When creating these text objects they create multiple errors and I'm assuming it has something to do with python. It's convoluted but I was able to write procedures to convert the numbers to hex and then use them to alter the text objects. I'm writing a program that takes in data from a file and displays it as a graph in maya and I'm using the text to display the numbers for the hash marks along the side and bottom of the graph. ![]() Hello, I was also wondering how to go about setting dynamic text and this thread helped me get started.
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